Works

Preview image for Hatsune Miku concert visuals

Concert Visuals

Visuals created for a fanmade Hatsune Miku concert in Godot.
Built as real time effects and rendered out for use in a Premiere project to ensure stable playback. The structure is made up of short transitions timed to the set.
Uses procedural animation, including a generated helix mesh and multiple outro effects.

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Preview image for Godotoy shader work

Godotoy

Catalogue of fragment shader art and studies. Includes interactive uniforms, looping pieces, and isolated effects such as tiling and whorls.

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